Waivers
Who to pick up, who to let go, and when the 4-game weeks land.
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Projections are estimates, not guarantees. Pocket isn't affiliated with Sleeper or the NBA.
Who to pick up, who to let go, and when the 4-game weeks land.
Projections are estimates, not guarantees. Pocket isn't affiliated with Sleeper or the NBA.
Find both in your league's waiver settings. Your spot sets how much a waiver claim costs.
Your weekly score counts each starter's single best game. A player helps you if his best game beats the starter he'd replace. Gain is how many points your best lineup goes up after the move, for this week and for the next few weeks (later weeks count a little less).
More games means more chances at a big night. A player with 4 games this week often beats a better player with 2. Green chips mark 4-game weeks. Weeks 7 and 17 last 14 days, so games pile up.
Your league allows a set number of adds per week. Every free agent or waiver add uses one. When you're out, we stop suggesting moves.
We suggest dropping whoever your lineup misses least. We never suggest dropping a player who's worth more over the season than the free agent replacing him.